Grab this when it solves the real patient problem
Good treatment choices come from recognizing the state quickly and taking the exact cure without adding a second delay.
Treatment Guide
Use this page when you want the fast answer on what Bandages treats and when it is worth carrying early. Most treatment mistakes come from grabbing the wrong thing too slowly or forgetting that some items also solve special events.
Good treatment choices come from recognizing the state quickly and taking the exact cure without adding a second delay.
Most treatment mistakes come from hesitation after the correct item is already obvious.
Room flow, event pressure, or cure timing often explain confusion better than the item name alone.
Quick read
The item art is here so you can recognize the exact treatment fast instead of trying to remember it from a generic hospital scene.
Part of the standard treatment rotation for physical damage style cases.
Good routing beats brute force when several rooms are active at once.
Most treatment pages matter because the room only stays easy if you recognize the state and move without adding a second search loop.
A lot of treatment confusion comes from route mistakes, not from the cure itself being hard to understand.
If this page is helping, you should leave with a cleaner first move in the room instead of just a memorized item name.
Worth grabbing when the room is already ready and you can close the case quickly.
Do not over-prioritize easy bandage cases if a timed emergency is active elsewhere.
Open this next if your question changed