Enemy Rules

Animal Hospital enemy rules: what to shoot, what to avoid, and what needs item logic

This page is for the player who keeps asking the same question in different forms: do I shoot this, use an item, run, or start a special interaction? The answer gets easier once you stop grouping every threat together.

Shoot it

Skinwalker is the cleanest example of the kind of threat that really is a weapon problem.

Do not shoot it

Head Banger, Bed Monster, Mass of Eyes, and Room 8 threats punish the wrong combat reflex.

Respect the rule change

Stalker and similar threats are solved by movement, awareness, or route control more than by force.