Shoot it
Skinwalker is the cleanest example of the kind of threat that really is a weapon problem.
Enemy Rules
This page is for the player who keeps asking the same question in different forms: do I shoot this, use an item, run, or start a special interaction? The answer gets easier once you stop grouping every threat together.
Skinwalker is the cleanest example of the kind of threat that really is a weapon problem.
Head Banger, Bed Monster, Mass of Eyes, and Room 8 threats punish the wrong combat reflex.
Stalker and similar threats are solved by movement, awareness, or route control more than by force.
Open this if you want the whole monster roster before drilling into a single threat.
Open this if you want the full threat roster instead of just the rule split.
Open this when the whole enemy rules question is really about one hallway threat draining sanity through eye contact.
Open this when you need the coffee answer and want to stop paying sanity for a desk threat.
Open this when the real mistake starts at the desk and turns into the clearest shoot-on-sight threat in the game.