Enemy Guide

Camera Figure

Do this immediately

Control sightlines, movement, and distance first. These threats usually punish panic more than aggression.

Do not do this

Do not freeze, over-watch, or turn a hallway problem into a full-team panic response.

What this usually means

These enemies are often route and awareness checks, not straight damage races.

This threat gets worse when the run is already messy

Most enemy wipes happen because the team is juggling too many things at once when the threat appears.

The right response is usually short

Good enemy handling tends to be one clean action, not a long chain of second-guesses.

If this keeps happening, the cause is upstream

Repeated encounters usually point to a route, item, or intake problem that another guide can fix better.

Camera Figure reference art

Threat reference art

Current wiki reference image for this specific threat, used to avoid mismatching one enemy with another.

Enemy guideAvoid / MonitorCCTV and unseen movement paths

Main threat

A CCTV-only jumpscare anomaly tied to broken camera feeds rather than a normal roaming attack.

How to counter it

Do not stay zoomed in on a broken feed. Switch cameras or repair your scan path instead of lingering on the image.

Behavior notes

Camera Figure only appears on broken cameras. Its main danger is forcing panic and breaking surveillance rhythm, not chasing players through rooms.

Encounter context

Enemies become much deadlier when you are already juggling sanity, room routing, and event timers. Good play is usually about composure, not just reaction speed.

What to watch for

  • Only appears on broken camera screens
  • Triggered by CCTV attention
  • Punishes players who stare at dead feeds too long

Common mistake

Do not keep staring at a broken camera once the figure appears.